P
Cineprompt

The Flickering Corridor

"A lone survivor navigates a seemingly endless, dimly lit hallway where the lights flicker erratically, revealing glimpses of a lurking entity that feeds on fear. Each flicker brings the horror closer, turning the corridor into a psychological trap where reality bends and escape seems impossible."

Remix
bgHero

Visual Style Bible

Atmospheric horror with heavy use of shadows, unsettling sound design, and jump scares tied to the flickering lights; reminiscent of 'The Shining' and 'Lights Out'.
4 SHOTS31s RUNTIMETEXT+IMAGE TO VIDEO

Cast Anchors

the_survivor

determinedtraumatized

the_entity

unseenmalevolent

Prompt Guide For Universal

This prompt page is designed for production-ready AI video generation with first-second control, character continuity, and camera-accurate shot design. Use this image-to-video workflow to create a complete cinematic block that can continue into long-form stories.

The prompt structure works across Sora, Kling, Veo, and Seedream-style models. For each shot, keep identity anchors stable, keep camera intent explicit, and keep action beats short so the output remains controllable and reusable.

Universal promptsAI video prompt generatorcinematic storyboard promptshot list promptHollywood director promptSora promptsKling promptsVeo promptsSeedream prompts

Production Shot List

This #storyboard kit is optimized for image-led continuity workflows. It is tuned for Sora, Kling, Veo, and Seedream-style cinematic output with strong shot continuity.

Shot 1
1
Static, then slow dolly forward as lights flicker/8 SECONDS

Wide shot of the survivor cautiously walking down a long, dimly lit hallway. The lights flicker off for a moment, plunging everything into near darkness, then flicker back on to reveal the corridor empty except for the survivor.

1. Keyframe Prompt

Atmospheric horror with heavy use of shadows, unsettling sound design, and jump scares tied to the flickering lights; reminiscent of 'The Shining' and 'Lights Out'.. the_survivor wearing determined,traumatized. the_entity wearing unseen,malevolent. Wide shot of the survivor cautiously walking down a long, dimly lit hallway. The lights flicker off for a moment, plunging everything into near darkness, then flicker back on to reveal the corridor empty except for the survivor.. , Low-key, harsh overhead fluorescent lights that flicker erratically; deep shadows pool at the edges --ar 16:9

2. I2V Motion Prompt

Atmospheric horror with heavy use of shadows, unsettling sound design, and jump scares tied to the flickering lights; reminiscent of 'The Shining' and 'Lights Out'.. Wide shot of the survivor cautiously walking down a long, dimly lit hallway. The lights flicker off for a moment, plunging everything into near darkness, then flicker back on to reveal the corridor empty except for the survivor.. Static, then slow dolly forward as lights flicker --ar 16:9

Shot 2
2
Static, tight on face/6 SECONDS

Close-up on the survivor's face, eyes wide with fear and determination. The lights flicker again, and in the brief darkness, a distorted, shadowy figure appears just behind them for a split second before vanishing when the light returns.

1. Keyframe Prompt

Atmospheric horror with heavy use of shadows, unsettling sound design, and jump scares tied to the flickering lights; reminiscent of 'The Shining' and 'Lights Out'.. the_survivor wearing determined,traumatized. the_entity wearing unseen,malevolent. Close-up on the survivor's face, eyes wide with fear and determination. The lights flicker again, and in the brief darkness, a distorted, shadowy figure appears just behind them for a split second before vanishing when the light returns.. , Flickering light source from above, casting rapid shifts between light and extreme shadow on the survivor's features --ar 16:9

2. I2V Motion Prompt

Atmospheric horror with heavy use of shadows, unsettling sound design, and jump scares tied to the flickering lights; reminiscent of 'The Shining' and 'Lights Out'.. Close-up on the survivor's face, eyes wide with fear and determination. The lights flicker again, and in the brief darkness, a distorted, shadowy figure appears just behind them for a split second before vanishing when the light returns.. Static, tight on face --ar 16:9

Preview Pending

Low-angle shot looking down the hallway as the survivor breaks into a run. The lights flicker rapidly, and with each flicker, the entity appears closer—first at the far end, then midway, then just a few feet behind, its form indistinct and menacing.

UniversalI2V7s
3
Handheld, shaky follow as survivor runs; cuts sync with flickers/7 SECONDS

Low-angle shot looking down the hallway as the survivor breaks into a run. The lights flicker rapidly, and with each flicker, the entity appears closer—first at the far end, then midway, then just a few feet behind, its form indistinct and menacing.

1. Keyframe Prompt

Atmospheric horror with heavy use of shadows, unsettling sound design, and jump scares tied to the flickering lights; reminiscent of 'The Shining' and 'Lights Out'.. the_survivor wearing determined,traumatized. the_entity wearing unseen,malevolent. Low-angle shot looking down the hallway as the survivor breaks into a run. The lights flicker rapidly, and with each flicker, the entity appears closer—first at the far end, then midway, then just a few feet behind, its form indistinct and menacing.. , Rapid, strobing flickers; each flash reveals the entity's progression forward --ar 16:9

2. I2V Motion Prompt

Atmospheric horror with heavy use of shadows, unsettling sound design, and jump scares tied to the flickering lights; reminiscent of 'The Shining' and 'Lights Out'.. Low-angle shot looking down the hallway as the survivor breaks into a run. The lights flicker rapidly, and with each flicker, the entity appears closer—first at the far end, then midway, then just a few feet behind, its form indistinct and menacing.. Handheld, shaky follow as survivor runs; cuts sync with flickers --ar 16:9

Preview Pending

The survivor skids to a halt as the lights die completely, leaving pitch blackness. A moment of silence, then a single flicker reveals the entity directly in front, its featureless face inches away. The lights cut out for good, and a blood-curdling scream is cut short.

UniversalI2V10s
4
Static in darkness, then quick zoom on entity's face during flicker/10 SECONDS

The survivor skids to a halt as the lights die completely, leaving pitch blackness. A moment of silence, then a single flicker reveals the entity directly in front, its featureless face inches away. The lights cut out for good, and a blood-curdling scream is cut short.

1. Keyframe Prompt

Atmospheric horror with heavy use of shadows, unsettling sound design, and jump scares tied to the flickering lights; reminiscent of 'The Shining' and 'Lights Out'.. the_survivor wearing determined,traumatized. the_entity wearing unseen,malevolent. The survivor skids to a halt as the lights die completely, leaving pitch blackness. A moment of silence, then a single flicker reveals the entity directly in front, its featureless face inches away. The lights cut out for good, and a blood-curdling scream is cut short.. , Complete blackout, then one final, bright flicker highlighting the entity's terrifying proximity before permanent darkness --ar 16:9

2. I2V Motion Prompt

Atmospheric horror with heavy use of shadows, unsettling sound design, and jump scares tied to the flickering lights; reminiscent of 'The Shining' and 'Lights Out'.. The survivor skids to a halt as the lights die completely, leaving pitch blackness. A moment of silence, then a single flicker reveals the entity directly in front, its featureless face inches away. The lights cut out for good, and a blood-curdling scream is cut short.. Static in darkness, then quick zoom on entity's face during flicker --ar 16:9

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