The Backrooms Loop
"A person lost in an infinite, shifting maze of yellow office spaces must evade a faceless entity while the environment itself warps and betrays them, captured through chaotic VHS footage."


Visual Style Bible
Cast Anchors
first-person perspectivebreathing heavilypanicked movementlimited visibility
standing stillfacing wallslow turnsmooth skin without features
Prompt Guide For Universal
This prompt page is designed for production-ready AI video generation with first-second control, character continuity, and camera-accurate shot design. Use this image-to-video workflow to create a complete cinematic block that can continue into long-form stories.
The prompt structure works across Sora, Kling, Veo, and Seedream-style models. For each shot, keep identity anchors stable, keep camera intent explicit, and keep action beats short so the output remains controllable and reusable.
Production Shot List
This #storyboard kit is optimized for image-led continuity workflows. It is tuned for Sora, Kling, Veo, and Seedream-style cinematic output with strong shot continuity.

FPV runner sprinting down an endless, yellow hallway; camera shakes violently with each footstep, fluorescent lights flicker overhead, VHS grain and tracking lines distort the image.
Cinematic VHS footage, found footage aesthetic, shaky cam, low-fi grain, high contrast, desaturated yellows and grays, flickering fluorescent lighting, claustrophobic framing, lens distortion, analog artifacts, liminal space emptiness, eerie tension, no musical score, diegetic sound only.. runner wearing first-person perspective,breathing heavily,panicked movement,limited visibility. faceless_figure wearing standing still,facing wall,slow turn,smooth skin without features. FPV runner sprinting down an endless, yellow hallway; camera shakes violently with each footstep, fluorescent lights flicker overhead, VHS grain and tracking lines distort the image.. , Harsh, flickering fluorescent overheads, desaturated yellow walls cast sickly glow, deep shadows in doorways --ar 16:9
Cinematic VHS footage, found footage aesthetic, shaky cam, low-fi grain, high contrast, desaturated yellows and grays, flickering fluorescent lighting, claustrophobic framing, lens distortion, analog artifacts, liminal space emptiness, eerie tension, no musical score, diegetic sound only.. FPV runner sprinting down an endless, yellow hallway; camera shakes violently with each footstep, fluorescent lights flicker overhead, VHS grain and tracking lines distort the image.. --ar 16:9

Runner glances backward; the hallway stretches unnaturally, walls bending and converging like a funhouse mirror, doorframes distorting asymmetrically.
Cinematic VHS footage, found footage aesthetic, shaky cam, low-fi grain, high contrast, desaturated yellows and grays, flickering fluorescent lighting, claustrophobic framing, lens distortion, analog artifacts, liminal space emptiness, eerie tension, no musical score, diegetic sound only.. runner wearing first-person perspective,breathing heavily,panicked movement,limited visibility. faceless_figure wearing standing still,facing wall,slow turn,smooth skin without features. Runner glances backward; the hallway stretches unnaturally, walls bending and converging like a funhouse mirror, doorframes distorting asymmetrically.. , Lights flicker rapidly, creating strobing effect; shadows stretch and contract with the warping geometry --ar 16:9
Cinematic VHS footage, found footage aesthetic, shaky cam, low-fi grain, high contrast, desaturated yellows and grays, flickering fluorescent lighting, claustrophobic framing, lens distortion, analog artifacts, liminal space emptiness, eerie tension, no musical score, diegetic sound only.. Runner glances backward; the hallway stretches unnaturally, walls bending and converging like a funhouse mirror, doorframes distorting asymmetrically.. --ar 16:9

Runner turns a corner and skids to a halt; a tall, humanoid figure stands perfectly still facing a yellow wall, back to camera.
Cinematic VHS footage, found footage aesthetic, shaky cam, low-fi grain, high contrast, desaturated yellows and grays, flickering fluorescent lighting, claustrophobic framing, lens distortion, analog artifacts, liminal space emptiness, eerie tension, no musical score, diegetic sound only.. runner wearing first-person perspective,breathing heavily,panicked movement,limited visibility. faceless_figure wearing standing still,facing wall,slow turn,smooth skin without features. Runner turns a corner and skids to a halt; a tall, humanoid figure stands perfectly still facing a yellow wall, back to camera.. , Single flickering light directly above the figure, casting long, unsettling shadows --ar 16:9
Cinematic VHS footage, found footage aesthetic, shaky cam, low-fi grain, high contrast, desaturated yellows and grays, flickering fluorescent lighting, claustrophobic framing, lens distortion, analog artifacts, liminal space emptiness, eerie tension, no musical score, diegetic sound only.. Runner turns a corner and skids to a halt; a tall, humanoid figure stands perfectly still facing a yellow wall, back to camera.. --ar 16:9

The figure begins turning slowly—smoothly, mechanically—revealing featureless, pale skin where a face should be; no eyes, nose, or mouth.
Cinematic VHS footage, found footage aesthetic, shaky cam, low-fi grain, high contrast, desaturated yellows and grays, flickering fluorescent lighting, claustrophobic framing, lens distortion, analog artifacts, liminal space emptiness, eerie tension, no musical score, diegetic sound only.. runner wearing first-person perspective,breathing heavily,panicked movement,limited visibility. faceless_figure wearing standing still,facing wall,slow turn,smooth skin without features. The figure begins turning slowly—smoothly, mechanically—revealing featureless, pale skin where a face should be; no eyes, nose, or mouth.. , Light flickers rapidly as the turn completes, highlighting the unnatural gloss of the faceless skin --ar 16:9
Cinematic VHS footage, found footage aesthetic, shaky cam, low-fi grain, high contrast, desaturated yellows and grays, flickering fluorescent lighting, claustrophobic framing, lens distortion, analog artifacts, liminal space emptiness, eerie tension, no musical score, diegetic sound only.. The figure begins turning slowly—smoothly, mechanically—revealing featureless, pale skin where a face should be; no eyes, nose, or mouth.. --ar 16:9