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Cineprompt

#combat prompts

Storyboard prompts optimized for AI video model workflows.

Best practices

  • -Use the tag as the style lock and repeat it across the shot list.
  • -Keep each shot to one action for stable motion.
  • -Add a short camera cue to control framing.

Failures & fixes

  • -If the style is inconsistent, restate the tag in every shot.
  • -If motion feels noisy, simplify the action.
  • -If lighting shifts, add a single lighting cue and repeat it.

#combat prompts by model

Sora 2 version
Shot → Framing → DOF → Action → Lighting → Duration
Shot 1: {"main":"Arena setting with character in combat stance center frame. Camera orbits as character demonstrates combo sequence - punch, kick, special move with energy effects. Slow-motion captures impact frames with particle bursts. HUD elements appear showing combo counter, damage numbers, skill coold. Framing: centered. Depth of field: shallow. Camera: slow push-in. Lighting: soft cinematic light. Duration: 4s.
Veo 3.1 version
Scene → Camera → Transition → Audio → Lighting
Scene: Character Abilities & Combat Showcase. Camera choreography: slow dolly. Transition: cut. Audio cues: ambient room tone. Lighting: golden hour light.
Kling 2.6 version
Scene → Action → Motion → Style → Parameters
Scene: Character Abilities & Combat Showcase. Motion: smooth motion. Style: templates, character showcase, combat. Parameters: quality=high, frame_rate=24fps, noise=low. Input image: reference frame.
Seedream 4.5 version
Subject → Composition → Lighting → Style → Mood
Subject: Character Abilities & Combat Showcase. Composition: rule of thirds. Lighting: natural soft light. Style: templates, character showcase, combat. Mood: templates, character showcase, combat.
general
Open storyboard case
general

Character Abilities & Combat Showcase

{"main":"Arena setting with character in combat stance center frame. Camera orbits as character demonstrates combo sequence - punch, kick, special move with energy effects. Slow-motion captures impact frames with particle bursts. HUD elements appear showing combo counter, damage numbers, skill coold

Storyboard
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#templates#character showcase#combat#abilities#gameplay#action#open-source#imported
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seedance
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seedance

AAA 游戏级格斗

They meet in the dead of night and engage in a fight. The fighting style is incredibly flashy, the atmosphere is tense, and the camera work is cinematic. It's like a promotional trailer for a AAA game, featuring CG and Unreal Engine 5.

Storyboard
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#combat#ue5#game-trailer#open-source#imported
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general
Open storyboard case
general

Character Abilities & Combat Showcase

{"main":"Arena setting with character in combat stance center frame. Camera orbits as character demonstrates combo sequence - punch, kick, special move with energy effects. Slow-motion captures impact frames with particle bursts. HUD elements appear showing combo counter, damage numbers, skill coold

Storyboard
Preview
Copy
#templates#character showcase#combat#abilities#gameplay#action#open-source#imported
0 copies0 views
seedance
Open storyboard case
seedance

AAA 游戏级格斗

They meet in the dead of night and engage in a fight. The fighting style is incredibly flashy, the atmosphere is tense, and the camera work is cinematic. It's like a promotional trailer for a AAA game, featuring CG and Unreal Engine 5.

Storyboard
Preview
Copy
#combat#ue5#game-trailer#open-source#imported
0 copies0 views
seedance
Open storyboard case
seedance

赛博朋克刺客

Cyberpunk style, game CGI, dark city corner. A young assassin fights multiple enemies with a lightsaber. The camera rapidly pulls back to show the surrounding foes. The assassin moves fluidly, defeating enemies one by one. Enemies collapse as the sequence stays fast but smooth. Teleportation-style v

Storyboard
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#cyberpunk#combat#game-cgi#open-source#imported
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seedance
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seedance

雪地近身格斗

A short-haired female agent in tactical winter gear engages in close-quarters combat with a mercenary at a snowy military base. The mercenary throws a punch; she dodges swiftly and counters with a powerful elbow strike to his face mask, followed by a heavy knee to the stomach. Impact shows visible s

Storyboard
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#combat#winter#handheld#open-source#imported
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绿幕格斗场景(参考迁移)

Make the characters from Image 1 and Image 2 fight using the movements from the green-screen reference video. Setting: abandoned parking lot. Add visual effects during combat. Dynamic camera angles, realistic impact physics, cinematic quality.

Storyboard
Preview
Copy
#combat#reference#green-screen#open-source#imported
0 copies0 views
general
Open storyboard case
general

Character Abilities & Combat Showcase

{"main":"Arena setting with character in combat stance center frame. Camera orbits as character demonstrates combo sequence - punch, kick, special move with energy effects. Slow-motion captures impact frames with particle bursts. HUD elements appear showing combo counter, damage numbers, skill coold

Storyboard
Preview
Copy
#templates#character showcase#combat#abilities#gameplay#action#open-source#imported
0 copies0 views
seedance
Open storyboard case
seedance

AAA 游戏级格斗

They meet in the dead of night and engage in a fight. The fighting style is incredibly flashy, the atmosphere is tense, and the camera work is cinematic. It's like a promotional trailer for a AAA game, featuring CG and Unreal Engine 5.

Storyboard
Preview
Copy
#combat#ue5#game-trailer#open-source#imported
0 copies0 views
seedance
Open storyboard case
seedance

赛博朋克刺客

Cyberpunk style, game CGI, dark city corner. A young assassin fights multiple enemies with a lightsaber. The camera rapidly pulls back to show the surrounding foes. The assassin moves fluidly, defeating enemies one by one. Enemies collapse as the sequence stays fast but smooth. Teleportation-style v

Storyboard
Preview
Copy
#cyberpunk#combat#game-cgi#open-source#imported
0 copies0 views
seedance
Open storyboard case
seedance

雪地近身格斗

A short-haired female agent in tactical winter gear engages in close-quarters combat with a mercenary at a snowy military base. The mercenary throws a punch; she dodges swiftly and counters with a powerful elbow strike to his face mask, followed by a heavy knee to the stomach. Impact shows visible s

Storyboard
Preview
Copy
#combat#winter#handheld#open-source#imported
0 copies0 views
seedance
Open storyboard case
seedance

绿幕格斗场景(参考迁移)

Make the characters from Image 1 and Image 2 fight using the movements from the green-screen reference video. Setting: abandoned parking lot. Add visual effects during combat. Dynamic camera angles, realistic impact physics, cinematic quality.

Storyboard
Preview
Copy
#combat#reference#green-screen#open-source#imported
0 copies0 views

#combat prompt patterns

A tag page is the fastest way to find a consistent look. Each prompt here repeats the #combat cue across shots so the model does not drift. That is the core of a reliable ai video generator prompt: a stable style anchor plus a clear action beat per shot.

Use the model variants section to translate the same idea for Sora, Veo, Kling, and Seedream. This keeps your prompt pack reusable and helps you build a repeatable ai video generator prompts workflow for the #combat style.

When you remix, keep the tag as the style lock in every shot. This is the simplest way to keep a consistent ai video generator prompt while you change subjects, locations, or pacing.

FAQ

What is a combat video prompt?
A combat prompt uses style cues and camera language that match the combat tone while keeping actions short and clear.
How do I keep the style consistent?
Repeat the same style lock and lighting cues in each shot.