8-Bit in 4K
A 2D pixel-art hero leaps from a video game into a photorealistic New York City, causing reality-bending chaos as his abilities toggle between pixelated 2D and hyper-realistic 3D effects.


A storyboard image gives Seedance visual anchors for character consistency, camera order, sound cues, and long-video handoff.
3D Animation, Mixed Media combining Augmented Reality (AR) overlays, photorealistic CGI environments, and 2D pixel-art character sprites with dynamic transformation effects between styles.
2D pixel-art video game characterdynamic movement with sprite-based animationsinteracts with real-world objects causing stylistic distortions
What the prompt tells Seedance to do
A bustling New York City street in photorealistic 3D; pedestrians and traffic move naturally. Suddenly, a pixelated red and green health bar materializes in the sky, flickering with an AR overlay glow.
The 2D pixel-art hero leaps from off-screen, landing on the roof of a yellow taxi. The taxi compresses with a cartoonish bounce effect, and pixelated gold coins burst out from the impact.
Close-up on the hero's pixelated hands as he conjures a fireball—initially a low-res, 2D sprite with choppy animation.
The fireball is thrown; it travels across the screen, seamlessly morphing from 2D pixels into hyper-realistic 3D flames with realistic smoke and ember particles, striking a streetlamp which deforms with a mix of pixel distortion and molten metal effects.
Download every visual reference
Use each visible storyboard sheet with the matching copied Seedance prompt. Multi-block cases show every available sheet; older single-poster cases show the full public reference.




Why paid storyboard packs are different
Text-only video prompts often drift after 15 seconds. Cineprompt uses ChatGPT Image 2 / gpt-image-2 storyboard images as visual continuity anchors: one global story, one character reference, and one clean storyboard sheet per 10-second Seedance 2.0 block. That is the paid value: longer AI videos with consistent characters, locations, sound direction, and story handoffs.